A LITTLE ABOUT ME

Hi, I'm Andrew Liu! I'm a software developer, game dev, and artist! I am interested in all things creative coding, and I am currently exploring more into computer graphics and shader code! Outside of computers, I have been trying to push myself in the gym and kitchen; I can cook up some amazing brussel sprouts.

I completed my Masters in Computer Science at New York University. I completed my Bachelor's at NYU Shanghai with a major in Computer Science, and a minor in business.

Alongside my graduate studies I had the privilege of working on some great projects. Some of which include working as part of Ken Perlin's Future Reality Lab at NYU, a freelance illustrator, acting as the Art Director for Hallpass Studios. Bigger and better things are in the works, namely a web and steam release of my game Color Me Silly is in the works!

Over the course of my studies at NYU, I have learned and honed my skills in:
React.js, Python, Typescript, JavaScript, OpenGL, C++, Godot, SQL, MongoDB, Dasq, Apache Spark, Hadoop, C, Unity and C#, ExpressJS, NodeJS, Jira Workflow, Adobe Photoshop, Figma, Github terminal, Docker, and Tableau
while taking the courses:

Offensive Security, Interactive Computer Graphics, Big Data, Artificial Intelligence, Information Security, Operating Systems, Software Engineering, Data Visualization, Design & Analysis of Algorithms, Data-Driven Decision Making, Database Design and Implementation, Computer Networking, Computer Architecture, Data Structures, Introduction to Computer Music, Game Design

For my business studies, I have taken:

Microeconomics, Statistics for Business and Economics, Principles of Financial Accounting, Intro to Marketing, Economics for Global Business, Business of Video Games, and Data-driven Decision Making.

I'm currently hoping to apply my skills in programming and artwork, by working on projects in software engineering and video game development.

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